Finale
Hello fellow friends,
Our project has finally come to an end. We all agree this has been a project worth reflecting on. But what we can say with certainty is that we all enjoyed it quite well. So what knowledge and experience have we all gained from this project? A lot, that's for sure!
This project has been the first for us all where we went through the process of developing a game. Where we had to deal with the challenges and hurdles that come along with it. We have tried our best to navigate ourselves safely through the development cycle and towards a finished game and believe to have done so for the greater part. Naturally, we also faced some issues on our way. But, with the best of our abilities, they have been greatly resolved and ironed out.
The initial start had been rough. With the first weeks being very experimental and us still being in the dark about what had yet to come. This project was certainly a valuable learning experience for each and everyone of us. A great exercise in how to handle a project well. All as we learned a lot about clarity, planning, expectations and teamwork.
It had been a rough ride, but we have been an awesome development team.
Hopefully, you can relax, play our game and let it help you balance out your stressful day! We're looking forward to hearing from you.
Signing off,
The Equilibrium team.
Files
Get Equilibrium
Equilibrium
Status | Prototype |
Authors | hanasoojin, R_x_n_a, Simon_Fischer, K_o_b_e, Kevin_Deketelaere |
Genre | Platformer |
More posts
- Devlog 10 - FinaleMay 11, 2021
- Devlog 9May 04, 2021
- Devlog 8Apr 27, 2021
- Devlog 7Apr 20, 2021
- Devlog 6Mar 29, 2021
- Devlog 5Mar 23, 2021
- Devlog 4 : Start offMar 16, 2021
- Devlog 3: Prototyping 3Mar 08, 2021
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